Commit Graph

11 Commits

Author SHA1 Message Date
35050aedc7 Some minor special node fixes 2023-01-30 00:10:56 -05:00
345b47bbcf Fix import of Make Town Hostile special nodes
Thanks to @fosnola for spotting, and the suggested fix.
2023-01-22 12:51:24 -05:00
ALONSO Laurent
7685a2e571 special.cpp: retrieve correctly allow/deny enter in legacy scenario, 2023-01-21 20:55:43 -05:00
dc716fa5e6 Don't store inactive timers in the saved game
Thanks to @fosnola for spotting this.
2023-01-21 10:28:16 -05:00
ALONSO Laurent
26db220f15 special and legacy: check type of monster values in nuke_monsters (to avoid
accidentally all monsters, ...)
2023-01-07 12:37:45 -05:00
5b2561d034 Disable header maps in Xcode 12 2022-07-12 20:35:41 -04:00
488e5a2570 Fix import of legacy Wandering Will Fight special nodes
After checking legacy documentation, I determined that
the meaning of ex1a is reversed in the latest code.
2020-01-19 16:26:15 -05:00
56523f1623 Fix import issue with Can't Enter special nodes 2020-01-19 15:39:42 -05:00
c2ce2a2cd1 Split up the graphtool files 2017-04-14 15:43:07 -04:00
e98f9381fe Move special node category into the node properties struct 2017-04-14 00:50:38 -04:00
82abdab695 Major code reorganization
This commit only updates the XCode project for the changes.
A later commit each will update it for scons and MSVC.

A few actual changes are mixed in:
- Add a prefix header for a handful of common definitions
- Moved current_cursor into the Cursor class as a static member
- Removed the make_cursor_sword and make_cursor_watch functions
- Include tests in the All target
- Remove redundant -l flags for Common and Common-Party (since they're included in the Link phases anyway)
2017-04-14 00:24:29 -04:00