3daf1d55e4
Update source files required for scenario editor target
2025-01-15 23:10:05 -05:00
1a2c0ed07b
editor validate the debug party preference
2025-01-15 23:05:53 -05:00
dd347a5f79
replace the debug flag with a release flag
2024-11-30 17:58:42 -05:00
8a522bdcbf
Fix #444 : win-scons include Visual Studio debug symbols
2024-09-17 20:48:32 -04:00
1d61d48ec3
Enable UI scaling in the scenario and implement Linux menus
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Patch from @x-qq
Addresses #195
Note: UI scaling for the scenario editor still needs some work,
but it's basically functional.
2020-01-28 20:13:24 -05:00
9073063423
Merge branch 'merge_linux' of https://github.com/murlock/cboe
2018-03-03 17:52:59 -05:00
8759aad90a
Move Xcode project to a separate tree parallel to src
2018-02-19 02:11:29 -05:00
Michael Bonfils
d940f2c39d
Merge branch 'linux' into merge_linux
2018-02-08 20:36:46 +01:00
beadb49217
Fix scons build
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Tested on Mac only, but probably also works on Windows/Linux
2017-09-04 20:45:45 -04:00
73cfe2bd24
Merge branch 'master' into linux
2017-01-30 14:02:41 -05:00
d9aebf8742
scons: Add a missing file
2017-01-28 12:49:30 -05:00
ultra
dde0212dc4
renamed sounds to match filenames in source (lowercase .wav), fixed up scenario and character editors
2017-01-26 17:17:33 -05:00
ultra
ffa2d0e950
Hacked scons scripts and got it building on Ubuntu with clang.
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Minor changes to support building on recent clang
Addition of some headers for non-compiling files
2017-01-26 17:16:38 -05:00
853c270146
scons: Get working on Windows with MSVC
2015-09-13 00:15:28 -04:00
832b8b5f91
Set up scons build system
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- In its current state, it produces a valid, launchable Mac application package, though one that's not redistributable (relies on system-installed libraries)
- Partial support is already in-place for a Windows build
2015-09-11 23:10:37 -04:00