3a02a85e99
Merge branch 'master' of github.com:calref/cboe
2015-02-21 21:11:12 -05:00
0cd844f8bb
Bundle SFML.framework in the app package, since someone got an error that it was missing
2015-02-21 18:20:34 -05:00
2149d8159b
Add PNG versions of all the original icons
2015-02-21 18:10:44 -05:00
Ben Scott
df9e095417
Added Editor Icon, converted also to *.icns and *.ico
2015-02-21 18:10:43 -05:00
c97952459e
Set default sort order for the experimental builds link, so that the most recent builds are always shown at the top of the directory listing
2015-02-21 18:10:34 -05:00
cef9e136ac
Fix indentation
2015-02-21 18:10:34 -05:00
1071fc106f
Finally fix the shaders issue on Windows, as well as a crash that only occurred in Release builds
2015-02-21 18:10:33 -05:00
Ben Scott
ba34f050ed
Brightened icons, this and that.
2015-02-21 14:10:43 -05:00
Ben Scott
d387fe1368
Brightened icons, this and that.
2015-02-21 14:08:46 -05:00
Ben Scott
09ec873710
Created some new icons
2015-02-21 00:39:39 -05:00
a94a892246
Set default sort order for the experimental builds link, so that the most recent builds are always shown at the top of the directory listing
2015-02-20 19:43:07 -05:00
27829f1e10
Merge branch 'master' from Windows
2015-02-20 19:41:40 -05:00
8adc28fc6f
Fix indentation
2015-02-20 19:36:27 -05:00
7c1aa91ad6
Finally fix the shaders issue on Windows, as well as a crash that only occurred in Release builds
2015-02-20 19:35:21 -05:00
a1ec70c9ff
Merge branch 'master' from Windows
2015-02-20 12:21:04 -05:00
c99b205088
Remove old versions of dialog box schema
2015-02-20 12:19:03 -05:00
3fc1b8cd7e
Fix most of the warnings in the Visual Studio build
...
- Fix energy-draining weapons
- Specials called when a spell is targeted on a space now work a little differently if the spell is multi-target. For each target, the special is triggered if it exists; otherwise the normal spell behaviour occurs.
2015-02-20 12:18:38 -05:00
50e3d7b378
Add OpenAL to list of included DLLs on Windows.
2015-02-19 22:24:19 -05:00
9ddeb526bf
Some fixes to the routine that parses quoted strings
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- Now (probably) properly deals with escaped characters (either backslash or the quote delimiter)
2015-02-16 17:23:33 -05:00
57983c1b1e
Fix PC names being cut off at a space when loading
...
(Thanks to Erdos for discovering this.)
- This commit uses the quoting mechanism on PC names. It also applies it to item names, though that wasn't actually broken like PC names was.
2015-02-16 16:31:18 -05:00
012d40129b
Fix fencepost error when reading numerical races
2015-02-16 16:21:44 -05:00
08236555f9
Fixes to traits dialog
...
- Now updates properly (thanks to Erdos for helping to track down the cause of this)
- No longer crashes if the PC has a monster race
2015-02-16 16:10:08 -05:00
f2f334551c
Fix town advanced dialog
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- Also remove now-unused Windows accelerator table resources
2015-02-14 22:58:41 -05:00
f683637945
Fix a few missed details when closing the open scenario
2015-02-14 15:21:43 -05:00
d977a0f457
Make menu accelerator keys work on Windows
2015-02-14 15:21:26 -05:00
7ba874f1d2
Correctly handle saving a scenario that was loaded in unpacked form
2015-02-14 13:35:26 -05:00
0aaa299642
Implement the close and revert menu choices, as well as PC editor help
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- Fix storing directions in save file as control characters
2015-02-14 13:20:41 -05:00
4fbc6cfa77
Various code cleanup stuff
2015-02-14 12:24:25 -05:00
dc7abb9502
Merge branch 'master' of https://github.com/iasEnvy/cboe
2015-02-14 11:27:11 -05:00
Ben Scott
922b046b6a
Fixed some parts of the update error with some serious kludge.
2015-02-14 03:02:22 -05:00
Ben Scott
293d825ccd
Fixes to instructions
...
didn't seem to change anything last edit
2015-02-14 00:01:34 -05:00
a7da59c858
Fix scenario difficulty increasing by 1 between saving and loading
2015-02-13 20:35:26 -05:00
a029836720
Fix some issues with loading legacy scenarios and custom graphics
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- Unfortunately, the PICT loader is still very fragile.
2015-02-13 20:34:41 -05:00
d45ba59cce
Fix Windows build
...
This commit also disables warnings for comparison of differently signed integers
2015-02-12 18:21:58 -05:00
b3b72f648c
Eliminate xccheckout files
2015-02-12 02:10:40 -05:00
Ben Scott
032dc7b1ba
Merge branch 'master' of https://github.com/calref/cboe
2015-02-12 01:48:29 -05:00
Ben Scott
1477fef7ce
Fixed warnings and IMPLEMENTED A THING in the menu item switch.
2015-02-12 01:47:48 -05:00
7e85e0dda2
Fix missing special context cases when selecting default special encounter affect target
2015-02-12 01:02:20 -05:00
Ben Scott
98a518a90b
Warnings fixed
2015-02-11 21:01:37 -05:00
Ben Scott
6b275c9ed9
Little fixes
2015-02-11 21:00:47 -05:00
4bc04886f6
Fix use of pointer arithmetic where string concatenation was intended
2015-02-11 20:34:18 -05:00
120561ae64
Include new-format scenarios in the Custom Scenario list
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- Note: It still assumes the basic scenarios are old-format.
2015-02-11 17:02:28 -05:00
bb98455e4f
Fix some issues with loading/saving new-format scenarios
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- Terrain was saved rotated and was not loaded
- Graphics were not loaded (also for old-format scenarios)
- Crashed when attempting to convert a scenario without custom graphics
2015-02-11 17:01:32 -05:00
1894b31e20
Implement loading of scenarios
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- This also tweaks the scenario schemas for consistency between schemas and code, adds some unique key restraints, and makes some attributes required.
2015-02-11 14:03:03 -05:00
1e0b093b78
Merge branch 'master' of github.com:calref/cboe
2015-02-10 21:22:22 -05:00
57a9a98178
Fix crash when loading an outdoors saved game
2015-02-10 21:05:02 -05:00
6f81b99b23
Merge pull request #35 from iasEnvy/patch-1
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Update README.md
2015-02-10 17:08:37 -05:00
Ben Scott
03df350e5d
Update README.md
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Short paragraph about how to install and set up libraries on a new / uninitiated machine. Liable to be missing things.
2015-02-10 16:45:08 -05:00
8d40d3d26a
Several minor fixes (thanks to Erdos for locating the issues)
2015-02-10 16:02:05 -05:00
b7ff2609f4
Standard error dialogs now have a copy to clipboard button
2015-02-10 15:49:00 -05:00