|
61c4bfdc99
|
Add two new town sizes to the create town dialog.
Huge towns are a whopping 128x128 tiles and don't fit in the terrain view even when fully zoomed out.
Tiny towns are just 24x24 tiles.
|
2025-03-16 14:09:05 -04:00 |
|
|
96e92b1655
|
Allow selecting any preset terrain when creating a town.
The option of "grass with flowers" is removed. If you want that, select grass, then select frill up terrain.
|
2025-03-16 14:09:05 -04:00 |
|
|
6188494d09
|
Convert new town dialog to use the relative positioning system. No functional changes.
|
2025-03-16 14:09:05 -04:00 |
|
|
5a6144f5d6
|
Reorder create town dialog in logical order. No functional changes.
|
2025-03-16 14:09:05 -04:00 |
|
|
de818699bc
|
note which dialogs need relative positioning redos.
|
2025-02-15 12:13:34 -05:00 |
|
|
387cd6cd00
|
fix led labels in new-town.xml
|
2025-01-11 21:50:35 -05:00 |
|
|
da58f09fca
|
All dialogs now use default skin and foreground colour
(The attributes are still available in the schema though, and will not be removed.)
|
2015-10-03 03:00:22 -04:00 |
|
|
893fa1e4ff
|
Dialog formatting
- Newlines at end of file
- Remove debug attribute
- Indentation in the XSL
|
2015-10-03 02:50:44 -04:00 |
|
|
5bbda27a1c
|
Convert the last of the scenario editor dialogs
|
2014-12-28 10:47:25 -05:00 |
|