e0ff77060a
Add several new Affect nodes.
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- Alter monster statistics on the fly, including basic attacks
- Alter experience level and morale (the latter currently only works on monsters while the former might have strange results on PCs)
- Alter the contents of the player's soul crystal
- Forced Give node now has an option to force-equip the item
2015-06-01 14:20:11 -04:00
245291edbf
Update documentation of town special nodes, along with some minor fixes
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- place_monster no longer places a monster if one is already there, except when special node forces it
- targeting node no longer moves to jumpto if an error occurs
- fix targeting and pattern nodes not appearing in the editor
2015-06-01 00:18:02 -04:00
3054845448
Merge branch 'master' of github.com:calref/cboe
2015-03-15 23:00:02 -04:00
Sylae Corell
be24641f9f
Update documentation URLs
2015-03-15 16:54:56 -06:00
4670eb7805
Allow use of arrow keys to scroll the terrain area in the scenario editor
2015-02-23 15:34:32 -05:00
fc1ec8c858
Get file icons working on Mac
2015-02-21 22:12:42 -05:00
2b8374269a
Make Windows build use the new app icons
2015-02-21 21:28:21 -05:00
0cd844f8bb
Bundle SFML.framework in the app package, since someone got an error that it was missing
2015-02-21 18:20:34 -05:00
Ben Scott
df9e095417
Added Editor Icon, converted also to *.icns and *.ico
2015-02-21 18:10:43 -05:00
cef9e136ac
Fix indentation
2015-02-21 18:10:34 -05:00
1071fc106f
Finally fix the shaders issue on Windows, as well as a crash that only occurred in Release builds
2015-02-21 18:10:33 -05:00
a1ec70c9ff
Merge branch 'master' from Windows
2015-02-20 12:21:04 -05:00
3fc1b8cd7e
Fix most of the warnings in the Visual Studio build
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- Fix energy-draining weapons
- Specials called when a spell is targeted on a space now work a little differently if the spell is multi-target. For each target, the special is triggered if it exists; otherwise the normal spell behaviour occurs.
2015-02-20 12:18:38 -05:00
50e3d7b378
Add OpenAL to list of included DLLs on Windows.
2015-02-19 22:24:19 -05:00
9ddeb526bf
Some fixes to the routine that parses quoted strings
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- Now (probably) properly deals with escaped characters (either backslash or the quote delimiter)
2015-02-16 17:23:33 -05:00
57983c1b1e
Fix PC names being cut off at a space when loading
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(Thanks to Erdos for discovering this.)
- This commit uses the quoting mechanism on PC names. It also applies it to item names, though that wasn't actually broken like PC names was.
2015-02-16 16:31:18 -05:00
012d40129b
Fix fencepost error when reading numerical races
2015-02-16 16:21:44 -05:00
08236555f9
Fixes to traits dialog
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- Now updates properly (thanks to Erdos for helping to track down the cause of this)
- No longer crashes if the PC has a monster race
2015-02-16 16:10:08 -05:00
f2f334551c
Fix town advanced dialog
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- Also remove now-unused Windows accelerator table resources
2015-02-14 22:58:41 -05:00
f683637945
Fix a few missed details when closing the open scenario
2015-02-14 15:21:43 -05:00
d977a0f457
Make menu accelerator keys work on Windows
2015-02-14 15:21:26 -05:00
7ba874f1d2
Correctly handle saving a scenario that was loaded in unpacked form
2015-02-14 13:35:26 -05:00
0aaa299642
Implement the close and revert menu choices, as well as PC editor help
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- Fix storing directions in save file as control characters
2015-02-14 13:20:41 -05:00
4fbc6cfa77
Various code cleanup stuff
2015-02-14 12:24:25 -05:00
Ben Scott
922b046b6a
Fixed some parts of the update error with some serious kludge.
2015-02-14 03:02:22 -05:00
a7da59c858
Fix scenario difficulty increasing by 1 between saving and loading
2015-02-13 20:35:26 -05:00
a029836720
Fix some issues with loading legacy scenarios and custom graphics
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- Unfortunately, the PICT loader is still very fragile.
2015-02-13 20:34:41 -05:00
d45ba59cce
Fix Windows build
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This commit also disables warnings for comparison of differently signed integers
2015-02-12 18:21:58 -05:00
b3b72f648c
Eliminate xccheckout files
2015-02-12 02:10:40 -05:00
Ben Scott
032dc7b1ba
Merge branch 'master' of https://github.com/calref/cboe
2015-02-12 01:48:29 -05:00
Ben Scott
1477fef7ce
Fixed warnings and IMPLEMENTED A THING in the menu item switch.
2015-02-12 01:47:48 -05:00
7e85e0dda2
Fix missing special context cases when selecting default special encounter affect target
2015-02-12 01:02:20 -05:00
Ben Scott
98a518a90b
Warnings fixed
2015-02-11 21:01:37 -05:00
Ben Scott
6b275c9ed9
Little fixes
2015-02-11 21:00:47 -05:00
4bc04886f6
Fix use of pointer arithmetic where string concatenation was intended
2015-02-11 20:34:18 -05:00
120561ae64
Include new-format scenarios in the Custom Scenario list
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- Note: It still assumes the basic scenarios are old-format.
2015-02-11 17:02:28 -05:00
bb98455e4f
Fix some issues with loading/saving new-format scenarios
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- Terrain was saved rotated and was not loaded
- Graphics were not loaded (also for old-format scenarios)
- Crashed when attempting to convert a scenario without custom graphics
2015-02-11 17:01:32 -05:00
1894b31e20
Implement loading of scenarios
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- This also tweaks the scenario schemas for consistency between schemas and code, adds some unique key restraints, and makes some attributes required.
2015-02-11 14:03:03 -05:00
57a9a98178
Fix crash when loading an outdoors saved game
2015-02-10 21:05:02 -05:00
8d40d3d26a
Several minor fixes (thanks to Erdos for locating the issues)
2015-02-10 16:02:05 -05:00
b7ff2609f4
Standard error dialogs now have a copy to clipboard button
2015-02-10 15:49:00 -05:00
ad0b58ad52
Fix scrollbars being rendered incorrectly when not in windowed mode
2015-02-07 23:47:51 -05:00
c3143c3a6e
Introduce scrollbar for the terrain palette in the scenario editor
2015-02-07 14:47:48 -05:00
965dcc1201
Add ability for an item to call a special node when dropped
2015-02-07 13:10:28 -05:00
00606d90b1
Well, that was incredibly dumb
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(Fix scenario editor build)
2015-02-07 13:02:49 -05:00
ad4a211605
Move calc_day() into party class
2015-02-07 12:52:05 -05:00
2e88b55759
Add new type of item that gives a quest when picked up
2015-02-07 12:50:35 -05:00
dcdf5324e7
Include completed and failed quests in the list, with different styling
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- Also fix quests not expiring after the deadline
2015-02-07 12:19:04 -05:00
7d65dba686
Make some things dynamically sized
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- Also, this fixes events being completely broken
2015-02-07 11:19:45 -05:00
220c8bf76c
Fix instant help resetting when you start a new game
2015-02-07 09:47:09 -05:00