Commit Graph

9 Commits

Author SHA1 Message Date
4bb83e6f59 Update labels for If Context node and add a picker for the spell when context is "targeting" 2025-03-17 19:37:49 -04:00
ff20b340e8 Add "only borders" option for If Fields? special node 2025-03-08 20:05:12 -05:00
b86ef8ae39 The special node dictionary now supports specifying different labels or pickers based on the value of another field. 2025-03-08 20:05:12 -05:00
aad5460acb Implement the special version of the skill picker for the Has Enough of Statisic? node 2025-03-08 20:05:12 -05:00
5861268e8c Add a location picker for selecting a location in a town or outdoor sector.
It's currently used in special node editing and in advanced town details.
2025-03-02 19:13:01 -05:00
36dc44ad1c Implement a picker to select a boat or horse when editing a special node 2025-03-02 19:13:01 -05:00
7306c65d5a Sketch out what pickers and string lists should probably exist, and annotate those into the button dictionary.
This commit doesn't implement any new pickers, only adds the data for later use.
2025-03-02 19:13:01 -05:00
be702fe365 Fix some missing annotations in the button dictionary.
These are mostly errors that were already wrong in the old dictionary.
It's possible that some are things missed in the refactor though.
2025-03-02 19:13:01 -05:00
4174ccd470 Rework the special node button dictionary (#607) 2025-03-02 19:13:01 -05:00