Commit Graph

58 Commits

Author SHA1 Message Date
Chokboyz
b006efdc54 Classic BoE
Game :
* Giant Strength ability and Skill ability now use the ability strength rather than the item level to calculate effects.
* Won't take damage anymore when moving boats over damaging terrains (fire, cold, magic, poison, disease).
* Won't take damage anymore when horses refuses to enter a damaging terrain (fire, cold, magic, poison, disease).

Scenarios Editor :
*Dumping functions won't change the current town/outdoor section anymore.

Chokboyz

git-svn-id: http://openexile.googlecode.com/svn/trunk@74 4ebdad44-0ea0-11de-aab3-ff745001d230
2009-05-26 20:52:49 +00:00
Chokboyz
b203c94ab7 Initial Import of Win32 Classic Blades of Exile and associated Scenario Editor codes.
Chokboyz

git-svn-id: http://openexile.googlecode.com/svn/trunk@70 4ebdad44-0ea0-11de-aab3-ff745001d230
2009-05-24 23:32:16 +00:00
Chokboyz
7bc95dc7c8 Uploaded zipped save files to avoid data corruption.
git-svn-id: http://openexile.googlecode.com/svn/trunk@55 4ebdad44-0ea0-11de-aab3-ff745001d230
2009-05-07 05:04:09 +00:00
Chokboyz
6bc706bd7b Uploaded (temporary ?) Win32 savefiles for testing purpose:
- WIN_BOE.SAV is a start-up screen savefile
- WIN_BOES.SAV is a savefile with the party in the Valley of the Dying Things scenario.

git-svn-id: http://openexile.googlecode.com/svn/trunk@51 4ebdad44-0ea0-11de-aab3-ff745001d230
2009-05-05 14:27:00 +00:00
Chokboyz
9ed2738f6c Blades of Exile Win32 Character Editor v1.0.0 release.
Changelog :
- The character editor now search the right help file.
- If sounds are desactivated in the game, they will now be desactivated in the character editor as well.
- Reorganised menus.
- Implemented a "Save as" option. "Save" now overwrite the loaded file.

git-svn-id: http://openexile.googlecode.com/svn/trunk@40 4ebdad44-0ea0-11de-aab3-ff745001d230
2009-04-28 01:24:27 +00:00
Chokboyz
c8df8232ab Deleted redundant file.
git-svn-id: http://openexile.googlecode.com/svn/trunk@30 4ebdad44-0ea0-11de-aab3-ff745001d230
2009-04-24 00:49:33 +00:00
Chokboyz
e2807dbeed Fixed several bugs in Win32 Char Editor :
- Corrected the edit day option so that it sets the day to the one specified and not to the day after.
- Fixed the saving function : now changes can be saved outdoors (that was crashing at save stored_items making give_map non functional).
That also fixes the stored items arrays being filled with items from current town.
- If in a scenario, the editor nows display the name of the town the party is in or if they are outdoor.
- Giving PC items from a Mac made scenario doesn't crash the game anymore (overall Mac scenario support added)
- Cleaned the ressource file. The executable is now smaller.
- On give items : the editor now tries to load the bladbase.exs file if the scenario file is not found. If can't locate the bladbase, the items menus are grayed.

git-svn-id: http://openexile.googlecode.com/svn/trunk@29 4ebdad44-0ea0-11de-aab3-ff745001d230
2009-04-24 00:17:12 +00:00
Chokboyz
ff7b0f43be Initial Win32 Character Editor import
git-svn-id: http://openexile.googlecode.com/svn/trunk@21 4ebdad44-0ea0-11de-aab3-ff745001d230
2009-04-17 23:27:04 +00:00