Commit Graph

13 Commits

Author SHA1 Message Date
542c037342 Integrate a new resource manager which should have better performance 2020-01-26 11:53:19 -05:00
ee0bfa835a Fix merge errors 2018-03-03 18:05:05 -05:00
Michael Bonfils
d940f2c39d Merge branch 'linux' into merge_linux 2018-02-08 20:36:46 +01:00
9d86053817 Fix up MSVC project file for the major reorganization 2017-08-30 00:09:01 -04:00
a31797582a Some fixups, mainly to support MinGW builds 2017-08-27 23:29:00 -04:00
ac15358c46 Rename custom cursor class to avoid conflict with X11 type 2017-01-30 15:05:38 -05:00
6b71200110 Lowercase windows.h includes for MinGW cross-compiling compatibility 2015-09-13 14:31:06 -04:00
bd531f9ac4 Nuke a lot of MSVC compiler warnings 2015-01-10 21:30:16 -05:00
9f57f35428 Change .h -> .hpp in tools/ directory 2015-01-09 22:32:47 -05:00
f44f713cac Fix cursors not showing up on Windows.
(At least mostly; there might still be a few glitches.)
2015-01-04 22:03:24 -05:00
c3e801ad7a That comment was wrong. 2015-01-04 20:08:50 -05:00
099a6a61b0 Fix Mac build (again) 2014-12-30 17:41:50 -05:00
0b330432b4 Get the game to compile, at least
- Scenario and PC editors still don't link
- Copy files stage set up in the Common project
- Scenario and PC editors now placed in Scenario Editor subfolder in the output directory
- Disabled some totally useless warnings
- "About" menuitem now considered to belong to "Help" menu (even on Mac code) as far as the handlers are concerned
- Dialog string filter is now a function instead of a custom iterator
- Modal session now requires parent window as additional parameter
- Preferences and menus work! Cursors still need some work.
- Since Visual Studio has no way of showing program output that I can find, stdout and stderr are now redirected to a file.
2014-12-30 17:20:22 -05:00