Initial Win32 Character Editor import
git-svn-id: http://openexile.googlecode.com/svn/trunk@21 4ebdad44-0ea0-11de-aab3-ff745001d230
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[Project]
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FileName=Blades of Exile Character Editor.dev
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Name=Blades of Exile Character Editor
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UnitCount=18
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Type=0
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Ver=1
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ObjFiles=
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Includes=
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Libs=
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PrivateResource=Blades_of_Exile_Character_Editor_private.rc
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ResourceIncludes=
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MakeIncludes=
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Compiler=
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CppCompiler=
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Linker=-lwinmm_@@_
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IsCpp=1
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Icon=
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ExeOutput=
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ObjectOutput=
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OverrideOutput=0
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OverrideOutputName=Blades of Exile Character Editor.exe
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HostApplication=
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Folders=
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CommandLine=
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UseCustomMakefile=0
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CustomMakefile=
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IncludeVersionInfo=0
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SupportXPThemes=0
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CompilerSet=0
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CompilerSettings=0000000000000000000000
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[Unit1]
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FileName=BLADPCED.CPP
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CompileCpp=1
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Folder=Blades of Exile Character Editor
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit2]
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FileName=BLADPCED.RC
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Folder=Blades of Exile Character Editor
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Compile=1
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Link=0
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit3]
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FileName=DLOGTOOL.CPP
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CompileCpp=1
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Folder=Blades of Exile Character Editor
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit4]
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FileName=DLOGTOOL.H
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CompileCpp=1
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Folder=Blades of Exile Character Editor
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit5]
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FileName=EDACTION.CPP
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CompileCpp=1
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Folder=Blades of Exile Character Editor
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit6]
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FileName=EDACTION.H
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CompileCpp=1
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Folder=Blades of Exile Character Editor
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit7]
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FileName=EDFILEIO.CPP
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CompileCpp=1
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Folder=Blades of Exile Character Editor
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit8]
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FileName=EDFILEIO.H
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CompileCpp=1
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Folder=Blades of Exile Character Editor
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit9]
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FileName=EDITORS.CPP
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CompileCpp=1
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Folder=Blades of Exile Character Editor
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit10]
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FileName=EDITORS.H
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CompileCpp=1
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Folder=Blades of Exile Character Editor
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit11]
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FileName=EDSOUND.CPP
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CompileCpp=1
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Folder=Blades of Exile Character Editor
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit12]
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FileName=EDSOUND.H
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CompileCpp=1
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Folder=Blades of Exile Character Editor
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit13]
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FileName=GLOBAL.CPP
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CompileCpp=1
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Folder=Blades of Exile Character Editor
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit14]
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FileName=GLOBAL.H
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CompileCpp=1
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Folder=Blades of Exile Character Editor
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit15]
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FileName=GRAPHICS.CPP
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CompileCpp=1
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Folder=Blades of Exile Character Editor
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit16]
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FileName=GRAPHICS.H
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CompileCpp=1
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Folder=Blades of Exile Character Editor
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit17]
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FileName=GRAPHUTL.CPP
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CompileCpp=1
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Folder=Blades of Exile Character Editor
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[Unit18]
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FileName=GRAPHUTL.H
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CompileCpp=1
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Folder=Blades of Exile Character Editor
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Compile=1
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Link=1
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Priority=1000
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OverrideBuildCmd=0
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BuildCmd=
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[VersionInfo]
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||||
Major=0
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Minor=1
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Release=1
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Build=1
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LanguageID=1033
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CharsetID=1252
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CompanyName=
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FileVersion=
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FileDescription=Developed using the Dev-C++ IDE
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InternalName=
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LegalCopyright=
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LegalTrademarks=
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OriginalFilename=
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||||
ProductName=
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||||
ProductVersion=
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AutoIncBuildNr=0
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