Allow specials to trigger while in a boat.
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@@ -527,8 +527,10 @@ void put_party_in_scen(std::string scen_name)
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// Compatibility flags
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if(scenario.format.prog_make_ver[0] < 2){
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PSD[SDF_RESURRECT_NO_BALM] = 1;
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PSD[SDF_NO_BOAT_SPECIALS] = 1;
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} else {
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PSD[SDF_RESURRECT_NO_BALM] = 0;
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PSD[SDF_NO_BOAT_SPECIALS] = 0;
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}
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}
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