From fb7a3b80cf3beaac9657404b2c9fe3e873af4ba5 Mon Sep 17 00:00:00 2001 From: Nat Quayle Nelson Date: Sat, 9 Aug 2025 18:57:47 -0500 Subject: [PATCH] Draw roads with brown dots. Fix #782 --- src/game/boe.town.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/game/boe.town.cpp b/src/game/boe.town.cpp index 82c35373..dd046eb6 100644 --- a/src/game/boe.town.cpp +++ b/src/game/boe.town.cpp @@ -1439,7 +1439,7 @@ void draw_map(bool need_refresh, std::string tooltip_text) { if(is_out() ? univ.out->roads[where.x][where.y] : univ.town.is_road(where.x,where.y)) { draw_rect.inset(1,1); - rect_draw_some_item(*ResMgr::graphics.get("trim"),{8,112,12,116},map_gworld(),draw_rect); + rect_draw_some_item(*ResMgr::graphics.get("fields"),{80,28,84,32},map_gworld(),draw_rect); } for(int i = 0; i < area_desc.size(); ++i){