- Fixed up file loading (but then broke it again)
- Reworked preferences to use plist - Cleaned out the shareware code - More tweaks to the dialog engine - Edited dialog #869 (the choose prefab scenario dialog) to use new invisible button (type 6) and to remove the "Must be registered" lines. - Tweaked window size so that the startup screen fits within it. - More major refactoring work. - A few additions/alterations to boe.consts.h Current status: - Scenario editor: compiles and runs, but can't load a scenario - Character editor: don't know - Game: Doesn't even compile I wouldn't normally submit code that doesn't compile, but I have already made a lot of major changes in this revision. I will submit a version that compiles as soon as possible. git-svn-id: http://openexile.googlecode.com/svn/trunk@28 4ebdad44-0ea0-11de-aab3-ff745001d230
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@@ -23,11 +23,11 @@ void put_party_stats();
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void edit_party(short can_create,short can_cancel);
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void prefs_event_filter (short item_hit);
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void pick_preferences() ;
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void check_pref_file() ;
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long open_pref_file();
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void make_pref_file(FSSpec pref);
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//void check_pref_file() ;
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//long open_pref_file();
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//void make_pref_file(FSSpec pref);
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void save_prefs();
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void load_prefs();
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void sign_event_filter (short item_hit);
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void tip_of_day_event_filter (short item_hit);
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void tip_of_day();
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