undo/redo for deleting strings tied to location/rectangle
This commit is contained in:
@@ -1034,4 +1034,26 @@ bool aEditTalkNode::undo_me() {
|
||||
bool aEditTalkNode::redo_me() {
|
||||
scenario.towns[town_num]->talking.talk_nodes[which] = new_node;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool aDeleteLocString::undo_me() {
|
||||
if(is_sign){
|
||||
area->sign_locs.push_back(sign);
|
||||
start_string_editing(is_town ? STRS_TOWN_SIGN : STRS_OUT_SIGN);
|
||||
}else{
|
||||
area->area_desc.push_back(desc);
|
||||
start_string_editing(is_town ? STRS_TOWN_RECT : STRS_OUT_RECT);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool aDeleteLocString::redo_me() {
|
||||
if(is_sign){
|
||||
area->sign_locs.pop_back();
|
||||
start_string_editing(is_town ? STRS_TOWN_SIGN : STRS_OUT_SIGN);
|
||||
}else{
|
||||
area->area_desc.pop_back();
|
||||
start_string_editing(is_town ? STRS_TOWN_RECT : STRS_OUT_RECT);
|
||||
}
|
||||
return true;
|
||||
}
|
Reference in New Issue
Block a user