Town details picker for save event

This commit is contained in:
2025-05-18 19:32:37 -05:00
parent 7602c05f98
commit f791848897
2 changed files with 7 additions and 0 deletions

View File

@@ -716,6 +716,12 @@ void edit_town_details() {
town_dlg["cancel"].attachClickHandler(std::bind(&cDialog::toast, &town_dlg, false));
town_dlg["chop"].attachFocusHandler(std::bind(check_range_msg, _1, _2, _3, -1, 10000, "The day the town becomes abandoned", "-1 if it doesn't"));
town_dlg["key"].attachFocusHandler(std::bind(check_range_msg, _1, _2, _3, -1, 10, "The event which prevents the town from becoming abandoned", "-1 or 0 for none"));
town_dlg["choose-key"].attachClickHandler([](cDialog& me, std::string id, bool losing) -> bool {
int value = me["key"].getTextAsNum();
value = choose_text_editable(scenario.evt_names, value, &me, "Select an event:");
me["key"].setTextToNum(value);
return true;
});
town_dlg["difficulty"].attachFocusHandler(std::bind(check_range_msg, _1, _2, _3, 0, 10, "The town difficulty", "0 - easiest, 10 - hardest"));
town_dlg["pick-cmt"].attachFocusHandler([](cDialog& me, std::string id, bool losing) -> bool {
if(losing) return true;