delete last town is just the inverse of create town

This commit is contained in:
2025-06-02 16:52:32 -05:00
parent 5452057b25
commit f4aa9780e0
6 changed files with 36 additions and 26 deletions

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@@ -8,12 +8,11 @@
<text top='6' left='49' width='271' height='66'>
You are about to delete the last town in your scenario's town list
(so if you have 10 towns in your scenario, the tenth will disappear).
This change will immediately be saved, and can't be undone.
</text>
<text top='127' left='49' width='268' height='14'>Are you sure you want to do this?</text>
<text top='73' left='49' width='276' height='53'>
Make sure to remove all outdoor entrances to the deleted town,
as well as all references to it in special encounters.
Failure to do so will result in scenario run-time errors.
</text>
<text top='127' left='49' width='268' height='14'>Are you sure you want to do this?</text>
</dialog>