Fix crash when playing a replay with no custom scenarios
This commit is contained in:
@@ -343,7 +343,7 @@ std::vector<scen_header_type> build_scen_headers() {
|
|||||||
|
|
||||||
if(replaying){
|
if(replaying){
|
||||||
Element& scen_headers_action = pop_next_action("build_scen_headers");
|
Element& scen_headers_action = pop_next_action("build_scen_headers");
|
||||||
std::istringstream in(scen_headers_action.GetText());
|
std::istringstream in(scen_headers_action.GetText(false));
|
||||||
std::string scen_file;
|
std::string scen_file;
|
||||||
while(std::getline(in, scen_file)){
|
while(std::getline(in, scen_file)){
|
||||||
scen_header_type scen_head;
|
scen_header_type scen_head;
|
||||||
|
Reference in New Issue
Block a user