Add a new tilemap control that replicates its children into a fixed grid.
Use it for the Edit Terrain Object dialog.
This commit is contained in:
@@ -363,6 +363,7 @@
|
||||
<ClCompile Include="..\..\..\src\dialogxml\widgets\scrollbar.cpp" />
|
||||
<ClCompile Include="..\..\..\src\dialogxml\widgets\scrollpane.cpp" />
|
||||
<ClCompile Include="..\..\..\src\dialogxml\widgets\stack.cpp" />
|
||||
<ClCompile Include="..\..\..\src\dialogxml\widgets\tilemap.cpp" />
|
||||
<ClCompile Include="..\..\..\src\fileio\debugout.win.cpp" />
|
||||
<ClCompile Include="..\..\..\src\fileio\estreams.cpp" />
|
||||
<ClCompile Include="..\..\..\src\fileio\fileio.cpp" />
|
||||
@@ -459,6 +460,7 @@
|
||||
<ClInclude Include="..\..\..\src\dialogxml\widgets\scrollbar.hpp" />
|
||||
<ClInclude Include="..\..\..\src\dialogxml\widgets\scrollpane.hpp" />
|
||||
<ClInclude Include="..\..\..\src\dialogxml\widgets\stack.hpp" />
|
||||
<ClInclude Include="..\..\..\src\dialogxml\widgets\tilemap.hpp" />
|
||||
<ClInclude Include="..\..\..\src\fields.hpp" />
|
||||
<ClInclude Include="..\..\..\src\fileio\fileio.hpp" />
|
||||
<ClInclude Include="..\..\..\src\fileio\gzstream\gzstream.h" />
|
||||
|
Reference in New Issue
Block a user