Misc debug mode tweaks
- Disable debug/ghost mode when scenario ends and when loading a saved game - Show location works in combat mode - Edit/view SDF and enter town now use numeric response dialog - Refreshing stores/towns no longer works outside of debug mode - Ghost mode works in combat
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@@ -29,6 +29,7 @@
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//extern big_tr_type t_d;
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//extern town_item_list t_i;
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extern eGameMode overall_mode;
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extern bool ghost_mode;
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extern short which_combat_type;
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extern short stat_window;
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extern location center;
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@@ -448,8 +449,7 @@ bool pc_combat_move(location destination) ////
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if (check_f == true)
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forced = true;
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if (spec_num == 50)
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forced = true;
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if(in_scen_debug && ghost_mode) forced = true;
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if (keep_going == true) {
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