Small code simplification (remove Draw_Some_Item in editor code)
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@@ -19,7 +19,6 @@ void draw_items();
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void force_tiny_redraw();
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void draw_one_terrain_spot (short i,short j,ter_num_t terrain_to_draw);
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void draw_one_tiny_terrain_spot (short i,short j,ter_num_t terrain_to_draw,short size);
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void Draw_Some_Item(sf::Texture& src_gworld,rectangle src_rect,sf::RenderTarget& targ_gworld,location target,sf::BlendMode mode = sf::BlendNone);
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rectangle get_template_rect (unsigned short type_wanted);
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void draw_frames();
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void place_location();
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