Added some typedefs for clarity, and also added a cAttack class.
git-svn-id: http://openexile.googlecode.com/svn/trunk@77 4ebdad44-0ea0-11de-aab3-ff745001d230
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@@ -23,8 +23,8 @@ class cOutdoors {
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public:
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class cWandering { // formerly out_wandering_type
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public:
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unsigned short monst[7];
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unsigned short friendly[3];
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m_num_t monst[7];
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m_num_t friendly[3];
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short spec_on_meet,spec_on_win,spec_on_flee,cant_flee;
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short end_spec1,end_spec2;
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@@ -41,7 +41,7 @@ public:
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cCreature& operator = (legacy::outdoor_creature_type old);
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};
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unsigned short terrain[48][48];
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ter_num_t terrain[48][48];
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location special_locs[18];
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unsigned short special_id[18];
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location exit_locs[8];
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