Added some typedefs for clarity, and also added a cAttack class.

git-svn-id: http://openexile.googlecode.com/svn/trunk@77 4ebdad44-0ea0-11de-aab3-ff745001d230
This commit is contained in:
2009-05-28 23:48:10 +00:00
parent 1af17438f3
commit eeaa9ca599
55 changed files with 289 additions and 272 deletions

View File

@@ -127,7 +127,7 @@ location spell_targets[8];
/* Combat globals */
short which_combat_type,town_type;
location center;
unsigned short combat_terrain[64][64];
ter_num_t combat_terrain[64][64];
location pc_pos[6];
short current_pc;
short combat_active_pc;
@@ -1318,7 +1318,7 @@ void set_up_apple_events()
}
void move_sound(unsigned short ter,short step){
void move_sound(ter_num_t ter,short step){
static bool on_swamp = false;
short pic,spec,snd;