Added some typedefs for clarity, and also added a cAttack class.
git-svn-id: http://openexile.googlecode.com/svn/trunk@77 4ebdad44-0ea0-11de-aab3-ff745001d230
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@@ -26,4 +26,4 @@ short nearest_monster();
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void setup_outdoors(location where);
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short get_outdoor_num();
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short count_walls(location loc);
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bool is_sign(unsigned short ter);
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bool is_sign(ter_num_t ter);
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