Added some typedefs for clarity, and also added a cAttack class.

git-svn-id: http://openexile.googlecode.com/svn/trunk@77 4ebdad44-0ea0-11de-aab3-ff745001d230
This commit is contained in:
2009-05-28 23:48:10 +00:00
parent 1af17438f3
commit eeaa9ca599
55 changed files with 289 additions and 272 deletions

View File

@@ -16,8 +16,8 @@ Rect get_item_template_rect (short type_wanted);
void draw_items();
void force_tiny_redraw();
void redraw_selected_ter();
void draw_one_terrain_spot (short i,short j,unsigned short terrain_to_draw);
void draw_one_tiny_terrain_spot (short i,short j,unsigned short terrain_to_draw);
void draw_one_terrain_spot (short i,short j,ter_num_t terrain_to_draw);
void draw_one_tiny_terrain_spot (short i,short j,ter_num_t terrain_to_draw);
void Draw_Some_Item ( GWorldPtr src_gworld,Rect src_rect,GWorldPtr targ_gworld,location target,
char masked,short main_win);
//void rect_draw_some_item (GWorldPtr src_gworld,Rect src_rect,GWorldPtr targ_gworld,Rect targ_rect,char masked,short main_win);