directional key screen-shift
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@@ -1283,6 +1283,9 @@ static void handle_party_death() {
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}
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void screen_shift(int dx, int dy, bool& need_redraw) {
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if(abs(dx) + abs(dy) == 0)
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return;
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if(recording){
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std::map<std::string,std::string> info;
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info["dx"] = boost::lexical_cast<std::string>(dx);
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@@ -1292,8 +1295,15 @@ void screen_shift(int dx, int dy, bool& need_redraw) {
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center.x += dx;
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center.y += dy;
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}
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need_redraw = true;
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// If configured to move the screen with arrow keys, do it and return true
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bool handle_screen_shift(location delta, bool& need_redraw) {
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if(scrollableModes.count(overall_mode) && get_bool_pref("DirectionalKeyScrolling", true)){
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screen_shift(delta.x, delta.y, need_redraw);
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return true;
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}
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return false;
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}
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void handle_print_pc_hp(int which_pc, bool& need_reprint) {
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@@ -2249,6 +2259,13 @@ bool handle_keystroke(const sf::Event& event, cFramerateLimiter& fps_limiter){
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{120,185},{150,185},{180,185},
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{120,155},{150,155},{180,135}
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};
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// Screen shift deltas ordered to correspond with keypad keys
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location screen_shift_delta[10] = {
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{0,0},{-1,1},{0,1},{1,1},
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{-1,0},{0,0},{1,0},
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{-1,-1},{0,-1},{1,-1}
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};
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Key talk_chars[9] = {Key::L,Key::N,Key::J,Key::B,Key::S,Key::R,Key::D,Key::G,Key::A};
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Key shop_chars[8] = {Key::A,Key::B,Key::C,Key::D,Key::E,Key::F,Key::G,Key::H};
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@@ -2370,11 +2387,14 @@ bool handle_keystroke(const sf::Event& event, cFramerateLimiter& fps_limiter){
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chr2 = Key::Z;
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}
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else {
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pass_point = mainPtr.mapCoordsToPixel(terrain_click[i], mainView);
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pass_event.mouseButton.x = pass_point.x;
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pass_event.mouseButton.y = pass_point.y;
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are_done = handle_action(pass_event, fps_limiter);
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return are_done;
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if(!handle_screen_shift(screen_shift_delta[i], need_redraw)){
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// Directional keys simulate directional click
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pass_point = mainPtr.mapCoordsToPixel(terrain_click[i], mainView);
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pass_event.mouseButton.x = pass_point.x;
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pass_event.mouseButton.y = pass_point.y;
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are_done = handle_action(pass_event, fps_limiter);
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return are_done;
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}
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}
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}
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}
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@@ -64,6 +64,7 @@ void handle_rename_pc();
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void handle_begin_look(bool right_button, bool& need_redraw, bool& need_reprint);
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void handle_look(location destination, bool right_button, eKeyMod mods, bool& need_redraw, bool& need_reprint);
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void screen_shift(int dx, int dy, bool& need_redraw);
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bool handle_screen_shift(location delta, bool& need_redraw);
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void handle_rest(bool& need_redraw, bool& need_reprint);
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void handle_spellcast(eSkill which_type, bool& did_something, bool& need_redraw, bool& need_reprint, bool record = true);
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void handle_target_space(location destination, bool& did_something, bool& need_redraw, bool& need_reprint);
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@@ -927,6 +927,18 @@ location terrain_click[8] = {
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{120,185}, // west
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{120,155}, // northwest
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};
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// Screen shift deltas ordered to correspond with eDirection
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// TODO screen_shift_delta is duplicated (with different ordering) in boe.actions.cpp
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location screen_shift_delta[8] = {
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{0,-1}, // north
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{1,-1}, // northeast
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{1,0}, // east
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{1,1}, // southeast
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{0,1}, // south
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{-1,1}, // southwest
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{-1,0}, // west
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{-1,-1}, // northwest
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};
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static void fire_delayed_key(Key code) {
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bool isUpPressed = delayed_keys[Key::Up] > 0;
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@@ -967,11 +979,18 @@ static void fire_delayed_key(Key code) {
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}
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if(dir != -1){
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sf::Event pass_event = {sf::Event::MouseButtonPressed};
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location pass_point = mainPtr.mapCoordsToPixel(terrain_click[dir], mainView);
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pass_event.mouseButton.x = pass_point.x;
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pass_event.mouseButton.y = pass_point.y;
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queue_fake_event(pass_event);
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bool need_redraw = false;
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if(handle_screen_shift(screen_shift_delta[dir], need_redraw)){
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if(need_redraw){
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draw_terrain();
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}
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}else{
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sf::Event pass_event = {sf::Event::MouseButtonPressed};
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location pass_point = mainPtr.mapCoordsToPixel(terrain_click[dir], mainView);
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pass_event.mouseButton.x = pass_point.x;
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pass_event.mouseButton.y = pass_point.y;
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queue_fake_event(pass_event);
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}
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}
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}
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