Make all the controls non-copyable so that I don't get weird, insidious, hard-to-track errors from forgetting a reference mark like I did when converting the edit item type dialogs
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@@ -29,6 +29,8 @@ public:
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bool isClickable();
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virtual ~cTextMsg();
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void draw();
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cTextMsg& operator=(cTextMsg& other) = delete;
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cTextMsg(cTextMsg& other) = delete;
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private:
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bool drawFramed, clickable;
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short textSize;
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