- Added a compatibility flag for Resurrection Balm – if set, it's not required for Raise Dead or Resurrect
- The flag is automatically set or unset as appropriate when loading a party, based on the version of the scenario they're in. - The flag is also automatically set and unset when entering a scenario. - Commented some probably redundant code in fire_missile() - Added Map Not Available option (or was that last revision?) for towns git-svn-id: http://openexile.googlecode.com/svn/trunk@39 4ebdad44-0ea0-11de-aab3-ff745001d230
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@@ -45,6 +45,7 @@
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#define SDF_SKIP_STARTUP 305][4 // preferably deprecated
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#define SDF_LESS_SOUND 305][5
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#define SDF_NO_TARGET_LINE 305][6
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#define SDF_RESURRECT_NO_BALM 305][8
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#define SDF_HOSTILES_PRESENT 305][9
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#define SDF_NO_MAPS 306][0
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#define SDF_NO_SOUNDS 306][1
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