- Added a compatibility flag for Resurrection Balm – if set, it's not required for Raise Dead or Resurrect

- The flag is automatically set or unset as appropriate when loading a party, based on the version of the scenario they're in.
- The flag is also automatically set and unset when entering a scenario.
- Commented some probably redundant code in fire_missile()
- Added Map Not Available option (or was that last revision?) for towns

git-svn-id: http://openexile.googlecode.com/svn/trunk@39 4ebdad44-0ea0-11de-aab3-ff745001d230
This commit is contained in:
2009-04-27 21:07:55 +00:00
parent e0115dd668
commit ec2fb7f44f
6 changed files with 79 additions and 50 deletions

View File

@@ -45,6 +45,7 @@
#define SDF_SKIP_STARTUP 305][4 // preferably deprecated
#define SDF_LESS_SOUND 305][5
#define SDF_NO_TARGET_LINE 305][6
#define SDF_RESURRECT_NO_BALM 305][8
#define SDF_HOSTILES_PRESENT 305][9
#define SDF_NO_MAPS 306][0
#define SDF_NO_SOUNDS 306][1