Include the WIN32 flag, since GCC doesn't want to now
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@@ -7,7 +7,7 @@ RES = Blades_of_Exile_private.res
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INCS = -I"include"
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INCS = -I"include"
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CXXINCS =
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CXXINCS =
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BIN = boesounds.dll
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BIN = boesounds.dll
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CXXFLAGS = $(CXXINCS) -Wall -O2 -g -std=c++0x
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CXXFLAGS = $(CXXINCS) -Wall -O2 -g -std=c++0x -DWIN32
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RM = rm -f
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RM = rm -f
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.PHONY: all all-before all-after clean clean-custom
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.PHONY: all all-before all-after clean clean-custom
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@@ -10,7 +10,7 @@ LIBS = -lwinmm -mwindows -lwinmm -static-libgcc -static-libstdc++
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INCS = -I"include"
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INCS = -I"include"
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CXXINCS =
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CXXINCS =
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BIN = "Blades of Exile Character Editor.exe"
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BIN = "Blades of Exile Character Editor.exe"
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CXXFLAGS = $(CXXINCS) -Wall -O2 -std=c++0x
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CXXFLAGS = $(CXXINCS) -Wall -O2 -std=c++0x -DWIN32
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.PHONY: all all-before all-after clean clean-custom
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.PHONY: all all-before all-after clean clean-custom
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@@ -10,7 +10,7 @@ LIBS = -mwindows -lwinmm -static-libgcc -static-libstdc++
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INCS = -I"include"
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INCS = -I"include"
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CXXINCS =
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CXXINCS =
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BIN = "Blades of Exile.exe"
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BIN = "Blades of Exile.exe"
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CXXFLAGS = $(CXXINCS) -Wall -O2 -std=c++0x $(FLAGS)
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CXXFLAGS = $(CXXINCS) -Wall -O2 -std=c++0x -DWIN32 $(FLAGS)
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CFLAGS = $(INCS) -O2
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CFLAGS = $(INCS) -O2
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RM = rm -f
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RM = rm -f
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@@ -10,7 +10,7 @@ LIBS = -mwindows -lwinmm --strip-all -static-libgcc -static-libstdc++
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INCS = -I"include"
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INCS = -I"include"
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CXXINCS =
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CXXINCS =
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BIN = "Blades of Exile Scenario Editor.exe"
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BIN = "Blades of Exile Scenario Editor.exe"
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CXXFLAGS = $(CXXINCS) -fno-exceptions -fno-rtti -std=c++0x
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CXXFLAGS = $(CXXINCS) -fno-exceptions -fno-rtti -std=c++0x -DWIN32
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CFLAGS = $(INCS)
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CFLAGS = $(INCS)
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RM = rm -f
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RM = rm -f
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