minimap: try to correct an odd problem with sfml,
+ minor cleaning...
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@@ -41,7 +41,6 @@ extern eScenMode overall_mode;
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eDrawMode draw_mode = DRAW_TERRAIN;
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extern bool editing_town;
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extern cScenario scenario;
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extern sf::Texture bg_gworld;
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short mini_map_scales[3] = {12, 6, 4};
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extern location cur_out, mouse_spot;
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