Don't black out the map when redraw requested during talk mode

This commit is contained in:
2025-05-07 14:24:14 -05:00
parent 79564a6e22
commit ea8296157f
2 changed files with 51 additions and 2 deletions

View File

@@ -0,0 +1,48 @@
<actions SHA="ee2db80" Tag="v0.0.12" Status="modified" Repo="git@github.com:NQNStudios/cboe.git">
<load_prefs>
<![CDATA[DisplayMode = 5
EasyMode = false
GameRunBefore = true
GameSpeed = 0
GiveIntroHint = false
LessWanderingMonsters = false
PlaySounds = true
ReceivedHelp = [54 0 47 65 55 0 1 2 48 49 7 8 36 37 38 0 50 0 62 0 5 6 26 27 10 11 20 21 57 0 68 69 35 0 33 0 22 23 25 0 39 0 53 0 30 0 31 0 32 0 59 0 40 0 56 0 44 0 42 43 29 0 28 0 24 0 58 0 60 0 12 0 10 11]
ShowInstantHelp = true
ShowStartupSplash = false
UIScale = 1.5
UIScaleMap = 1.5
]]>
</load_prefs>
<feature_flags>
<debug-enter-town>
<version>move-outdoors</version>
</debug-enter-town>
<debug-kill-party>
<version>V2</version>
</debug-kill-party>
<empty-wandering-monster-bug>
<version>fixed</version>
</empty-wandering-monster-bug>
<file-picker-dialog>
<version>V1</version>
</file-picker-dialog>
<pacifist-spellcast-check>
<version>V2</version>
</pacifist-spellcast-check>
<scenario-meta-format>
<version>V2</version>
</scenario-meta-format>
<talk-go-back>
<version>StackV1</version>
</talk-go-back>
<target-lock>
<version>V1</version>
<version>V2</version>
</target-lock>
<too-many-extra-wandering-monsters-bug>
<version>fixed</version>
</too-many-extra-wandering-monsters-bug>
</feature_flags>
<srand>1746645782</srand>
</actions>