new debug action: fight an outdoor encounter

This commit is contained in:
2025-01-25 21:39:19 -06:00
parent 2809cd8eef
commit e9997eb9ba
7 changed files with 80 additions and 28 deletions

View File

@@ -9,6 +9,9 @@
#include "boe.global.hpp"
#include "spell.hpp"
// For debug purposes, allow directly starting an outdoor encounter without
// a wandering monster
void start_outdoor_combat(cOutdoors::cWandering encounter,location where,short num_walls);
void start_outdoor_combat(cOutdoors::cCreature encounter,location where,short num_walls);
bool pc_combat_move(location destination);
void char_parry();