Convert more dialogs related to town settings
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45
rsrc/dialogs/edit-town-wandering.xml
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45
rsrc/dialogs/edit-town-wandering.xml
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<?xml version='1.0' encoding='UTF-8' standalone='no'?>
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<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
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<dialog skin='light' defbtn='okay' debug='true'>
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<!-- OK button -->
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<field name='group1-monst1' top='137' left='174' width='39' height='16'/>
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<field name='group1-monst2' top='165' left='174' width='39' height='16'/>
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<field name='group1-monst3' top='193' left='174' width='39' height='16'/>
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<field name='group1-monst4' top='221' left='174' width='39' height='16'/>
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<field name='group2-monst1' top='137' left='239' width='39' height='16'/>
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<field name='group2-monst2' top='165' left='239' width='39' height='16'/>
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<field name='group2-monst3' top='193' left='239' width='39' height='16'/>
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<field name='group2-monst4' top='221' left='239' width='39' height='16'/>
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<field name='group3-monst1' top='137' left='304' width='39' height='16'/>
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<field name='group3-monst2' top='165' left='304' width='39' height='16'/>
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<field name='group3-monst3' top='193' left='304' width='39' height='16'/>
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<field name='group3-monst4' top='221' left='304' width='39' height='16'/>
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<field name='group4-monst1' top='137' left='369' width='39' height='16'/>
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<field name='group4-monst2' top='165' left='369' width='39' height='16'/>
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<field name='group4-monst3' top='193' left='369' width='39' height='16'/>
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<field name='group4-monst4' top='221' left='369' width='39' height='16'/>
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<button name='okay' type='regular' top='243' left='436'>OK</button>
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<text top='6' left='50' width='256' height='17'>Town wandering monsters</text>
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<text top='25' left='50' width='439' height='40'>
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Wandering monsters in towns appear in groups of up to 5.
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Enter the numbers of the wandering monsters in each group type,
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or press the Choose button to select the appearing monsters from a list.
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</text>
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<text top='68' left='50' width='437' height='40'>
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A group of wandering monsters contains one each of the first three monsters, and 1 or 2 of the fourth.
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Leave a field at 0 for no monster to appear.
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</text>
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<text top='115' left='166' width='58' height='14'>Group 1</text>
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<pict type='dlog' num='16' top='8' left='8'/>
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<text top='115' left='231' width='58' height='14'>Group 2</text>
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<text top='115' left='294' width='58' height='14'>Group 3</text>
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<text top='115' left='357' width='58' height='14'>Group 4</text>
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<button name='choose1' type='regular' top='243' left='162'>Choose</button>
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<button name='choose2' type='regular' top='243' left='227'>Choose</button>
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<button name='choose3' type='regular' top='243' left='292'>Choose</button>
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<button name='choose4' type='regular' top='243' left='357'>Choose</button>
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<text top='138' left='8' width='150' height='14'>Monster 1 (1 appears)</text>
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<text top='166' left='8' width='150' height='14'>Monster 2 (1 appears)</text>
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<text top='194' left='8' width='150' height='14'>Monster 3 (1 appears)</text>
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<text top='222' left='8' width='150' height='14'>Monster 4 (1-2 appears)</text>
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</dialog>
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