Long town wait: don't autosave eating
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@@ -1119,7 +1119,7 @@ static void handle_town_wait(bool& need_redraw, bool& need_reprint) {
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}
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for(int i = 0; i < 80 && !party_sees_a_monst(); i++){
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increase_age();
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increase_age(false);
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do_monsters();
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do_monster_turn();
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int make_wand = get_ran(1,1,160 - univ.town->difficulty);
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