Strictify PC main status enum
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@@ -833,7 +833,7 @@ short cUniverse::difficulty_adjust() {
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if(!scenario.adjust_diff) return 1;
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for (short i = 0; i < 6; i++)
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if (party[i].main_status == 1)
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if(party[i].main_status == eMainStatus::ALIVE)
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party_level += party[i].level;
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if ((scenario.difficulty <= 0) && (party_level >= 60))
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