legacy scenario and replay show the bug is already fixed

This commit is contained in:
2024-11-27 19:08:54 -06:00
committed by Celtic Minstrel
parent dea5a8af5b
commit e5ef638061
2 changed files with 65 additions and 0 deletions

View File

@@ -0,0 +1,65 @@
<actions SHA="c697cbd" Tag="v0.0.11" Status="modified" Repo="git@github.com:NQNStudios/cboe.git">
<load_prefs>
<![CDATA[DisplayMode = 5
DrawTerrainAnimation = true
DrawTerrainFrills = true
DrawTerrainShoreFrills = true
EasyMode = false
GameRunBefore = true
GameSpeed = 0
GiveIntroHint = false
LessWanderingMonsters = false
PlaySounds = true
ReceivedHelp = [55 0 48 49 7 8 62 0 1 2]
RepeatRoomDescriptions = false
ShowInstantHelp = true
UIScale = 1.5
UIScaleMap = 4
]]>
</load_prefs>
<srand>1732762036</srand>
<startup_button_click>
<btn>3</btn>
<mods>1</mods>
</startup_button_click>
<build_scen_headers>
<![CDATA[use-special-terrain.boes
specterr.exs
]]>
</build_scen_headers>
<click_control>
<id>next</id>
<mods>0</mods>
</click_control>
<click_control>
<id>list</id>
<mods>0</mods>
</click_control>
<click_control>
<id>scen2</id>
<mods>0</mods>
</click_control>
<handle_use_space_select></handle_use_space_select>
<handle_use_space>(25,23)</handle_use_space>
<click_control>
<id>done</id>
<mods>0</mods>
</click_control>
<move>(25,24)</move>
<move>(26,24)</move>
<move>(27,24)</move>
<move>(26,24)</move>
<move>(5,16)</move>
<move>(6,16)</move>
<handle_use_space_select></handle_use_space_select>
<handle_use_space>(7,16)</handle_use_space>
<click_control>
<id>done</id>
<mods>0</mods>
</click_control>
<close_window></close_window>
<click_control>
<id>quit</id>
<mods>0</mods>
</click_control>
</actions>