call draw_map() after clear_map() (#488)
Fixes #487 and fixes #428 May address #267
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@@ -1284,6 +1284,7 @@ void clear_map() {
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fill_rect(map_gworld, map_world_rect, sf::Color::Black);
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draw_map(true);
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}
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void draw_map(bool need_refresh) {
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