diff --git a/src/game/boe.text.cpp b/src/game/boe.text.cpp index 2b0ef898..2ba142af 100644 --- a/src/game/boe.text.cpp +++ b/src/game/boe.text.cpp @@ -533,9 +533,8 @@ void place_item_bottom_buttons() { rect_draw_some_item(*from_gw, pc_from_rect, item_stats_gworld(), to_rect, sf::BlendAlpha); std::string numeral = std::to_string(i + 1); short width = string_length(numeral, style); - // Offset "6" down two pixels to make it line up, because it has an ascender in this font - // Offset "1" - "4" down as well because they're not shorter and it looks a bit better - to_rect.offset(-width - 5, i != 4 ? 2 : 0); + // Offset "6" down an extra pixel to make it line up, because it has an ascender in this font + to_rect.offset(-width - 5, i == 5 ? 3 : 2); win_draw_string(item_stats_gworld(), to_rect, numeral, eTextMode::LEFT_TOP, style); } else item_bottom_button_active[i] = false;