Track modifier state in the main loops

Really fixes #291
This commit is contained in:
2023-01-13 19:55:24 -05:00
parent 6e238881ae
commit e0418c685a
3 changed files with 12 additions and 0 deletions

View File

@@ -31,6 +31,7 @@
#include "dialogxml/widgets/scrollbar.hpp"
#include "boe.menus.hpp"
#include "tools/cursors.hpp"
#include "tools/keymods.hpp"
#include "tools/prefs.hpp"
#include "dialogxml/widgets/button.hpp"
#include "tools/enum_map.hpp"
@@ -323,6 +324,9 @@ void handle_one_event(const sf::Event& event) {
// What does this do and should it be here?
clear_sound_memory();
// If it's just a modifier key, update the state
if(kb.handleModifier(event)) return;
// Check if any of the event listeners want this event.
for(auto & listener : event_listeners) {