- Added a setting to skip delay when showing damage to the whole party. It's a hidden preference at the moment, like skip startup splash.
- Replaced all instances of Boolean with bool, TRUE with true, FALSE with false. (Except for a few cases where this resulted in a compile error.) git-svn-id: http://openexile.googlecode.com/svn/trunk@38 4ebdad44-0ea0-11de-aab3-ff745001d230
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@@ -51,7 +51,7 @@ public:
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char awkward, bonus, protection, charges, type;
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unsigned char graphic_num,ability, type_flag, is_special;
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short value;
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Boolean identified, magic;
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bool identified, magic;
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unsigned char weight, description_flag;
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char full_name[25], name[15];
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unsigned char reserved1,reserved2;
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