- Added a setting to skip delay when showing damage to the whole party. It's a hidden preference at the moment, like skip startup splash.
- Replaced all instances of Boolean with bool, TRUE with true, FALSE with false. (Except for a few cases where this resulted in a compile error.) git-svn-id: http://openexile.googlecode.com/svn/trunk@38 4ebdad44-0ea0-11de-aab3-ff745001d230
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@@ -75,13 +75,13 @@ typedef struct globalGammas {
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// * ****************************************************************************** *
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// Function Prototypes
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Boolean IsGammaAvailable(void);
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Boolean IsOneGammaAvailable(GDHandle theGDevice);
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bool IsGammaAvailable(void);
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bool IsOneGammaAvailable(GDHandle theGDevice);
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// These routines help you determine whether you can use the Gamma Table Utils
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// on the current machine. The first checks all attached monitors, and the
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// second just checks the indicated monitor. Each returns TRUE if you can
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// use the functions, or FALSE if you can't. <20> Note: Before calling any other
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// second just checks the indicated monitor. Each returns true if you can
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// use the functions, or false if you can't. <20> Note: Before calling any other
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// Gamma Table function below, use this function to see if you are allowed.
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// * ****************************************************************************** *
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