- Added a setting to skip delay when showing damage to the whole party. It's a hidden preference at the moment, like skip startup splash.

- Replaced all instances of Boolean with bool, TRUE with true, FALSE with false. (Except for a few cases where this resulted in a compile error.)

git-svn-id: http://openexile.googlecode.com/svn/trunk@38 4ebdad44-0ea0-11de-aab3-ff745001d230
This commit is contained in:
2009-04-27 19:41:06 +00:00
parent f28053ed0e
commit e0115dd668
80 changed files with 3703 additions and 3694 deletions

View File

@@ -3,7 +3,7 @@ void Initialize(void);
void Set_Window_Drag_Bdry();
void Handle_One_Event();
void Handle_Activate();
Boolean handle_dialog_event() ;
bool handle_dialog_event() ;
void Handle_Update();
pascal void sbar_action(ControlHandle bar, short part);
pascal void item_sbar_action(ControlHandle bar, short part);