- Added a setting to skip delay when showing damage to the whole party. It's a hidden preference at the moment, like skip startup splash.

- Replaced all instances of Boolean with bool, TRUE with true, FALSE with false. (Except for a few cases where this resulted in a compile error.)

git-svn-id: http://openexile.googlecode.com/svn/trunk@38 4ebdad44-0ea0-11de-aab3-ff745001d230
This commit is contained in:
2009-04-27 19:41:06 +00:00
parent f28053ed0e
commit e0115dd668
80 changed files with 3703 additions and 3694 deletions

View File

@@ -1,7 +1,7 @@
void fancy_choice_dialog_event_filter (short item_hit);
short fancy_choice_dialog(short which_dlog,short parent);
void display_strings_event_filter (short item_hit);
Boolean cre(short val,short min,short max,char *text1, char *text2,short parent_num) ;
bool cre(short val,short min,short max,char *text1, char *text2,short parent_num) ;
void give_error(char *text1, char *text2,short parent_num);
void display_strings_event_filter (short item_hit);
void display_strings(char *text1, char *text2,
@@ -14,7 +14,7 @@ short choose_text_res(short res_list,short first_t,short last_t,short cur_choice
void choose_text_res_event_filter (short item_hit);
void edit_text_event_filter (short item_hit);
void edit_text_str(short which_str,short mode);
Boolean save_spec_enc();
bool save_spec_enc();
void put_spec_enc_in_dlog();
void edit_spec_enc_event_filter (short item_hit);
void edit_spec_enc(short which_node,short mode,short parent_num);
@@ -28,7 +28,7 @@ short edit_special_num(short mode,short what_start);
void edit_scen_intro_event_filter (short item_hit);
void edit_scen_intro();
short choice_dialog(short pic,short num);
Boolean edit_area_rect_str(short which_str,short mode);
bool edit_area_rect_str(short which_str,short mode);
void edit_area_rect_event_filter (short item_hit);
void make_cursor_sword() ;
void edit_dialog_text_event_filter (short item_hit);