- Added a setting to skip delay when showing damage to the whole party. It's a hidden preference at the moment, like skip startup splash.

- Replaced all instances of Boolean with bool, TRUE with true, FALSE with false. (Except for a few cases where this resulted in a compile error.)

git-svn-id: http://openexile.googlecode.com/svn/trunk@38 4ebdad44-0ea0-11de-aab3-ff745001d230
This commit is contained in:
2009-04-27 19:41:06 +00:00
parent f28053ed0e
commit e0115dd668
80 changed files with 3703 additions and 3694 deletions

View File

@@ -1,4 +1,4 @@
Boolean handle_action(EventRecord event,short mode);
bool handle_action(EventRecord event,short mode);
void flash_rect(Rect to_flash);
void edit_gold_or_food_event_filter (short item_hit);
void edit_gold_or_food(short which_to_edit);