Implement the remaining Choose buttons for the special node edit dialog.
Also: - Fix text response node using wrong string for response matching - Fix inability to change PC race during party creation - Info string area in select trait dialog widened considerably
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9
rsrc/dialogs/edit-special-text-sm.xml
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9
rsrc/dialogs/edit-special-text-sm.xml
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@@ -0,0 +1,9 @@
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<?xml version='1.0' encoding='UTF-8' standalone='no'?>
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<?xml-stylesheet href="dialog.xsl" type="text/xsl"?>
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<dialog defbtn='okay'>
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<field name='str1' top='32' left='53' width='293' height='96'/>
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<pict type='dlog' num='16' top='8' left='8'/>
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<text size='large' top='6' left='50' width='169' height='16'>Editing Special Message:</text>
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<button name='okay' type='regular' top='134' left='285'>OK</button>
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<button name='cancel' type='regular' def-key='esc' top='134' left='219'>Cancel</button>
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</dialog>
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@@ -34,7 +34,7 @@
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<led name='good10' state='off' top='157' left='416'/>
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<text size='large' top='30' left='55' width='65' height='18'>Species:</text>
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<text name='xp' framed='true' top='352' left='254' width='50' height='16'/>
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<text name='info' framed='true' top='282' left='15' width='149' height='59'>Select species and traits.</text>
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<text name='info' framed='true' top='282' left='15' width='300' height='59'>Select species and traits.</text>
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<!--
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TODO: If it looks wrong in-game, try reverting to original label widths.
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Original label widths were: 75 75 92 75 75 116 75 75 126 116 75 75 126
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