Implement the remaining Choose buttons for the special node edit dialog.
Also: - Fix text response node using wrong string for response matching - Fix inability to change PC race during party creation - Info string area in select trait dialog widened considerably
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@@ -117,6 +117,9 @@ void cSpecial::append(legacy::special_node_type& old){
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} else ex2a = 11;
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ex2b = 0;
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break;
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case 154: // text response
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ex1a -= 160;
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break;
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case 229: // Outdoor store - fix spell IDs
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if(ex1b == 1 || ex1b == 2)
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ex1a += 30;
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