fix explosions breaking old replays
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@@ -25,7 +25,8 @@ using std::abs;
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extern std::mt19937 game_rand;
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short get_ran(short times, short min, short max);
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// unique_ran: pass true for get_ran() calls that would break replay compatibility
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short get_ran(short times, short min, short max, bool use_unique_ran = false);
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short max(short a,short b);
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short min(short a,short b);
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short minmax(short min,short max,short k);
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