fix explosions breaking old replays

This commit is contained in:
2025-01-16 15:28:06 -06:00
parent afa79bcc5d
commit df02f79ab8
7 changed files with 31 additions and 9 deletions

View File

@@ -56,7 +56,7 @@ void run_a_missile(location from,location fire_to,miss_num_t miss_type,short pat
void run_a_boom(location boom_where,short type,short x_adj,short y_adj,short snd = -1);
void mondo_boom(location l,short type,short snd = -1);
void add_missile(location dest,miss_num_t missile_type,short path_type,short x_adj,short y_adj);
void add_explosion(location dest,short val_to_place,short place_type,short boom_type,short x_adj,short y_adj);
void add_explosion(location dest,short val_to_place,short place_type,short boom_type,short x_adj,short y_adj, bool use_unique_ran = false);
void do_missile_anim(short num_steps,location missile_origin,short sound_num) ;
void do_explosion_anim(short sound_num,short expand,short snd = -1);
void click_shop_rect(rectangle area_rect);