renamed sounds to match filenames in source (lowercase .wav), fixed up scenario and character editors
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@@ -23,6 +23,11 @@ elif str(platform) == "win32":
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"""))
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scened_sources.extend(env.RES('#rsrc/menus/ScenEditor.rc'))
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elif str(platform) == "posix":
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scened_sources.extend(Split("""
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scen.menus.linux.cpp
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"""))
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scened = env.Program("#build/bin/BoE Scenario Editor", scened_sources + common_sources)
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if str(platform) == "darwin":
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