renamed sounds to match filenames in source (lowercase .wav), fixed up scenario and character editors

This commit is contained in:
ultra
2016-10-11 23:19:51 -04:00
committed by Celtic Minstrel
parent 057aade18b
commit dde0212dc4
106 changed files with 93 additions and 2 deletions

View File

@@ -23,6 +23,11 @@ elif str(platform) == "win32":
"""))
scened_sources.extend(env.RES('#rsrc/menus/ScenEditor.rc'))
elif str(platform) == "posix":
scened_sources.extend(Split("""
scen.menus.linux.cpp
"""))
scened = env.Program("#build/bin/BoE Scenario Editor", scened_sources + common_sources)
if str(platform) == "darwin":