Really fix the talking crash this time, I'm pretty sure
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@@ -16,7 +16,7 @@ namespace fs = boost::filesystem; // TODO: Centralize this alias!
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bool load_scenario(fs::path file_to_load, bool skip_strings = false);
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bool load_town(short which_town, cTown*& the_town);
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bool load_town(short which_town, cSpeech*& the_talk);
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bool load_town_talk(short which_town);
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bool load_town_str(short which_town, short which_str, char* str);
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bool load_town_str(short which_town, cTown*& the_town);
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bool load_outdoors(location which_out,cOutdoors& the_out);
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