Nuke some globals
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@@ -30,10 +30,7 @@ extern short mode_count,to_create;
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extern ter_num_t template_terrain[64][64];
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extern cScenario scenario;
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extern cCustomGraphics spec_scen_g;
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extern cSpecial null_spec_node;
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extern cSpeech null_talk_node;
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extern location cur_out;
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extern short start_volume, start_dir;
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extern const std::multiset<eItemType> equippable;
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const std::set<eItemAbil> items_no_strength = {
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