Strictify trait enum

This commit is contained in:
2014-12-12 13:30:56 -05:00
parent f331d3d6db
commit db2a7aa99b
15 changed files with 120 additions and 104 deletions

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@@ -83,7 +83,7 @@ eAmbientSound ambient_sound;
void draw_one_terrain_spot (short i,short j,short terrain_to_draw) ////
//short dest; // 0 - terrain gworld 1 - screen
// if terrain_to_draw is -1, do black
// if terrain_to_draw >= 1000, force to draw graphic which is terrain_to_draw - 1000
// if terrain_to_draw >= 10000, force to draw graphic which is terrain_to_draw - 10000
{
RECT where_draw;
RECT source_rect;